Subject: Weapon renders and animations for free! Tue Mar 11, 2014 6:33 pm
Hey guys im doing weapon renders and animations for free. If you want a render of your weapon done than i will need a few things in your comment on this post such as: What does your weapon look like (Ms paint drawings of the weapon are the best way to get your weapon done right) What does your character look like when they attack (Need to know this for the animations) You can expect to have the renders completed in one to two weeks
Captain Awesome
Posts : 426 Join date : 2014-01-06 Age : 28 Location : MI, United States
Subject: Re: Weapon renders and animations for free! Tue Mar 11, 2014 7:43 pm
I'd appreciate it if you could do Spencer. I'd love to see some life put into the stationary picture. Two .500 magnums with King Taijitu heads painted on the barrels. Each weapon packs a compensator on the ends of each barrel. The hammers are modified to look like a snake tail and are oppositely colored red and white (minus the black taijitu head) with a stripe running the circumference of the cylinders. Blades slide out and lock from the bottom of the grips when squeezed but he only brings them out when needed so they are not necessary. A note for the two different guns. Candy (The one Spencer fires with his left hand) packs a 700 grain taijitu-thumper (T-rex thumper) round while Delilah usually chambers a 350 grain so the kick will be a little different between the two guns.
Candy and Delilah:
Spencer fires his magnums in two ways. A cowboy style when he quick-draws Delilah-opting to fire next to his hip for one shot but point it further forward for fanning the hammer, or when he pulls out one or both for a longer-range/versatile attack, he creates a more relaxed style. For the relaxed style, he sticks out his pinkies. The way Spencer fires both of his large weapons is thanks to his passive semblance that reduces recoil.
Relaxed:
Holster positions:
Delilah's holster (right-hander) opens and lets the gun come through the middle for his faster draw.
Full Body:
He also prefers to keep his jacket buttoned in the middle somewhere (fourth-from the bottom button usually) as to not hinder himself from drawing Candy. The upper buttons are not buttoned simply because he likes the style.
Under shirt:
Keeps his undershirt tucked in. Has tribal pattern on the left side but most of it is covered by the jacket.
If you need better reference on the weapon size:
Spoodnick
Posts : 210 Join date : 2013-11-07 Age : 26 Location : Australia(Born in Boston)
Subject: Re: Weapon renders and animations for free! Sun Mar 16, 2014 9:42 pm
Heh heh, sweet. I was thinking of doing this as well, using Blender if I could muster up the time. What program do you use snake?
Guest Guest
Subject: Re: Weapon renders and animations for free! Sun Mar 16, 2014 9:44 pm
Blender, im not good at stuff that isnt swords though, and i anim in SFM
Spoodnick
Posts : 210 Join date : 2013-11-07 Age : 26 Location : Australia(Born in Boston)
Subject: Re: Weapon renders and animations for free! Sun Mar 16, 2014 10:03 pm
Ahhh. I don't really think SFM would be the best for something like this personally, but whatever floats your boat I guess. Good Luck.
Captain Awesome
Posts : 426 Join date : 2014-01-06 Age : 28 Location : MI, United States
Subject: Re: Weapon renders and animations for free! Mon Mar 17, 2014 1:52 pm
snaketicus wrote:
im not good at stuff that isnt swords though
Then you must hate my characters.
Guest Guest
Subject: Re: Weapon renders and animations for free! Mon Mar 17, 2014 4:08 pm
Hah, im just editing the Hand Cannon from RE4 for your render (Different textures, edited model"
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Subject: Re: Weapon renders and animations for free!