CHARACTER
Name:
Brady Vargus
Age:
17
Gender:
Male
Symbol:
Occupation:
student
Appearance:
Brady is about 5'11 when standing straight, but he is usually slouching, so he appears shorter. His eyes, a pale brown, are most often only half open, giving him the appearance of always being rather exhausted. His hair is a dusty grey, fairly long, and covers his ears. He wears comfortable clothing, usually old jeans, sneakers, a loose shirt and a loose jacket.
History:
Born to his faunus father and human mother, Brady never had any aspirations to be a Huntsman, content with his plan of running his father's general store. however his mother's family put up a big fuss about "family traditions" and "legacies" and stuff, and his father had eventually relented and had him shipped of to signal academy. There he learned things like time management, survival skills, and how to artfully dodge questions about his faunus heritage (seriously, it's like nobody has ever seen a sloth faunus or something).
also marksmanship and stuff.
Personality:
Brady is the most remarkable calm individual walking the face of Vytal. specifically walking, because he rarely ever seems to run anywhere. He is borderline narcoleptic, often falling asleep the moment he is no longer needed. inter-personally, He assumes friendship with pretty much everyone he meets, mostly because he sees no reason not to, and the process of actually making friends takes so long.
Strength:
Utterly unflappable, absolutely nothing seems to phase Brady in any way. this, in combination with his almost perfect patience makes him a wonderful ambush fighter. He is an adept climber, and an surprisingly good swimmer
Weakness:
slow. seriously slow. Brady has to set his watch two hours in advance in order to ensure he is on time for anything. in combat he makes up for this by not moving much. either engaging at range, or barring that, letting his weapon's shotgun mode deal with close combat.
Semblance:
Brady can, for a short time, massively increase his perceptive, and reaction times. to an outside observer, he appears to launch into a flurry of high speed activity, but in his view, the rest of the world has simply slowed down to a nicer, more manageable speed.
WEAPON
Name:
Passive Aggression
Primary Form:
Passive is a grey marksman's rifle. it is a large, bulky piece of machinery which is capable of considerable range, penetration power and accuracy, with the cost of a rather slow rate of fire.
Secondary Form:
Passive's stock shift's outwards, making the gun shorter, and wider. the barrel retracts, splits, widen's and the additional sections of barrel extend from the base to form the shorter, wider barrel of the shotgun" Aggression. massive stopping power, slow rate of fire, and only effective out to about 10-15 feet, this form lets Brady deal with fairly significant threats, without the nuisance of moving around too much.
Tertiary Form:
Passive Aggression can be loaded with various kinds of dust crystal in either form. the dust is loaded into one of three chambers, and can be activated using the fire selector on the stock. Brady has a kind of love/hate relationship with dust however... ice is nice and stationary, but it's too cold to be comfortable... fire is nice and warm, but once it gets going it just doesn't stop. Seriously fire... relax. electricity is useful and all, but Brady doesn't really trust anything that moves that quickly. He refuses to use propulsion dust simply on principle.
History:
Aggression was born from Brady's dislike of fast paced combat. he wanted a tool that let him pick a spot, and not need to move much. the advantage of being able to find a nice out of the way spot and wait for the enemy to come to him was the inspiration behind Passive.