RWBY: The RPG
Would you like to react to this message? Create an account in a few clicks or log in to continue.

RWBY: The RPG

A role playing website based on Monty Oum's RWBY. Create your own character and weapon. Choose to protect the peace, or ruin it.
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  

 

 Adol Album

Go down 
3 posters
AuthorMessage
Zou Sama
Chat Minion
Zou Sama


Posts : 527
Join date : 2013-09-14
Age : 26
Location : Australia

Adol Album Empty
PostSubject: Adol Album   Adol Album Icon_minitimeSat Mar 15, 2014 2:45 am

CHARACTER

Name:
Adol Album

Age:
17

Gender:
Male

Symbol:
N/A

Occupation:
Freelance fighter.

Appearance:
Adol has long, white hair, that come down past his shoulders.
He stands at 6'4", and is on the muscular side. Not a beefcake, but one could definitely see them, where they so inclined to look.
He has slightly feminine features, yet is not so effeminate as to be confused with a woman.
His eyes are electric-blue, and can wilt a flower with a stare just as well as they can sparkle with joy.
Adol wears a full suit of steel armor. Intricate patterns are carved on the chest piece, but worn a little from continued use.
His casual clothes are simply a dark blue shirt, and jeans.

History:
Adol comes from a small town known as Thistledown.
He never really had any troubles. He was popular in school. He got top grades. Liked by most, but disliked by none.
He had naturally good looks, and usually could talk people into helping him with just about anything.
He had gotten to know everyone in town, to a degree (Not exactly hard, considering Thistledown was a fairly small town.), and knew how to play to everyone's personality. However, there was one kid in town that never really interacted with anyone. A shut-in called "Shard". While Adol had grown a sort of superiority complex due to his situation, Shard remained the one person who could consistently defy his expectations. Adol could find no way to entice Shard to leave the house.
All of it became irrelevant, however, when Thistledown was raided by bandits.
A few people where kidnapped, and among them, Shard.
Overall, this meant nothing to Adol, as to him, Shard was just one more puzzle to be solved.

Fast forward a few years, and Adol had experienced a good life at the young age of 15. Blessed with fortune so far. And yet, it all felt empty, meaningless.

It felt to him as though everything he had accomplished was nothing more than was expected of him.
He looked back, and thought on his current situation, and came to the realization that, for all intents and purposes, he had the entire town in the palm of his hand.
He had an entire town, practically! And it still wasn't enough.
"And so" he thought, "If I'm not sated with one town, I should then try to 'obtain' another."
And so Adol left Thistledown, on a quest to sate his greed.

Personality:
Adol is outwardly charming, charismatic, and nice to others. He usually knows just what to say to get his point across. He appears to care for everyone, and will avoid the use of slander and/or aggression to get his way.

Inwardly, however, he cares not for anyone. His charisma and kind words are a means to an end, for him. People are naught but resources to tap whenever he feels so inclined.

Adol is rather confidant in his abilities, almost to the point of arrogance.
He's a good tactician, and a strong leader.

Despite this superiority complex he seems to have, Adol DOES know when it behooves him to bow down to others, and will certainly do so, if it suits him well.

Strength:
Adol is a great tactician, a smart individual, and is rather strong. He is an exceptional speaker, and a charming fellow

Weakness:
His superiority complex gives him the tendency to underestimate others. This is not something that is fixed through a battle, either.
He won't fight full force until his opponent gives him reason to. This means if his opponent pulls out all stops at the start of battle, Adol is at a very great disadvantage.
He is too proud to admit injury. An injury sustained in battle will remain ignored until Adol can either fix it himself, or in the event he can't someone who can.


Semblance:
Suggestion;
Adol's Semblance works well with his charisma. His Semblance can make his words sound ever so slightly more compelling. They can make the things he says easier to believe, and the orders he gives sound like better ideas.
It will not make a person believe every word, or follow every order, but more just give them a sense that he knows what he's talking about.
For example, where he to tell you "Air is poisonous, you shouldn't breath" while using Suggestion, one wouldn't just take his word for it and stop breathing. They would still maintain that this is incorrect, however, they may get the nagging suspicion that perhaps the air around here does contain more pollutants than elsewhere.
The more he uses his Semblance on someone, the less effective it will be on them and the more Aura he has to pour into it to get it to work.
His eyes have an ever so slight white glow when he uses his Semblance

WEAPON 1

Name:
The Rabbit

Primary Form:
The Rabbit is a plain old cutlass, infused with Shock Dust. Aside from that, there really isn't anything remarkable about it.
The blade is silver, and has a slight bluish sheen from the Dust. The handle has a small rabbit carved into it, and the crossbar takes the shape of rabbit ears.
It's named "The Rabbit", as Adol will use it as self defense more often than attack.


WEAPON 2

Name:
The Chaser

Primary Form:
The Chaser is a crossbow that has been modified to only require a single hand to use.
It has a mechanism in it so that when it fires, the sight will flip, and have another bolt loaded.
Aside from this, the crossbow itself is rather unremarkable.
The bolts, however, are a different story.
Adol has several kinds he uses;
A bolt infused with Burn Dust
A bolt infused with Shock Dust
A bolt infused with Ice Dust
And lastly, a bolt tipped with strong sedatives.

Sorry, I really can't think of how to describe its appearance, but I picture it like this;
Chaser:


Last edited by Zou Sama on Wed Mar 19, 2014 3:55 pm; edited 1 time in total
Back to top Go down
Skylight
Approval Minion
Skylight


Posts : 1942
Join date : 2013-09-11
Age : 28
Location : USA

Adol Album Empty
PostSubject: Re: Adol Album   Adol Album Icon_minitimeMon Mar 17, 2014 2:57 am

Alright, just one thing. You should have at least 3 strengths/weaknesses that actually show up during combat.
Back to top Go down
SentientSnake
Moderator
SentientSnake


Posts : 1055
Join date : 2013-09-25
Age : 32
Location : Yes.

Adol Album Empty
PostSubject: Re: Adol Album   Adol Album Icon_minitimeMon Mar 17, 2014 5:03 pm

Gonna back up Sky here, as well as contradict him a little. There is no set amount of weaknesses and strengths required, it's more a case of quality over quantity. In that respect, I'd like those sections fleshed out with more added.

Additionally, I'm SUPER iffy on that semblance. A cost to using and/or an indication that he is using it would help tremendously.
Back to top Go down
Zou Sama
Chat Minion
Zou Sama


Posts : 527
Join date : 2013-09-14
Age : 26
Location : Australia

Adol Album Empty
PostSubject: Re: Adol Album   Adol Album Icon_minitimeWed Mar 19, 2014 3:55 pm

Edited to give him more weaknesses, and added a limiter on his Semblance.
Back to top Go down
SentientSnake
Moderator
SentientSnake


Posts : 1055
Join date : 2013-09-25
Age : 32
Location : Yes.

Adol Album Empty
PostSubject: Re: Adol Album   Adol Album Icon_minitimeThu Mar 20, 2014 11:16 am

Approved +1!
Back to top Go down
Skylight
Approval Minion
Skylight


Posts : 1942
Join date : 2013-09-11
Age : 28
Location : USA

Adol Album Empty
PostSubject: Re: Adol Album   Adol Album Icon_minitimeThu Mar 20, 2014 3:07 pm

Approved! 2/2
Back to top Go down
Sponsored content





Adol Album Empty
PostSubject: Re: Adol Album   Adol Album Icon_minitime

Back to top Go down
 
Adol Album
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
RWBY: The RPG :: Creation :: Approvals :: Approved Characters-
Jump to: