Name: Adélaïde Shivanson (Pronounced Add-ell-aid)
Age: 18 (Beacon second year)
Gender: Female
Symbol: A bloody shield with a celtic cross behind it
Occupation: She works as the head pastry chef at a small cafe in downtown vale
Appearance: She is a 6'3 girl with extremely pale skin, a strong bone structure, a red monkey tail, and messy looking (Natural colored) red hair, her normal wear consists of a green plaid skirt, a low cut green and red striped shirt, military style combat boots, and a satchel with a patch that contains an anarchy symbol sewn onto it, in thread set in colder settings she wear a brown fur coat
History: Adélaïde was born in a small mountain top town not to far from Vale that was situated on a large flat stretch at the top of said mountain. Her family consisted of her brutey Father who acted as somewhat of the militant leader of the town, helping to protect it against Grim and other creatures even though he had no Hunter training, Her Mother who was the one she got her monkey Faunus genes from who was somewhat of a medicine woman in the town, as she knew many remedies and cures for simple problems, and her little Brother Nordaal, who at the time of her leaving to vale (To join Signal) was only five years old. She left to join signal at ten years old after a group of Hunter and Huntresses on assignment to recover some old relic from a nearby ruin stayed at there town and helped to defend them from a small attack by a group of wandering Avian grimm. She made her way to Vale initially with a group of merchants who had been passing the town on there way back to the city, until halfway through the trip the caravans were attacked by a pack of Beowulves, being forced to run from the Beowolves she was chased for a kilometer before stumbling upon an old cabin in the woods that had once belonged to a Hunter or Huntress but had apparently been abandoned, running out of time as the Grimm pounded on the door she quickly grabbed every thing in the house she could find that could be used as a weapon and held them in her tails, fighting the beasts off and starting her use of her signature fighting style. After making it to Vale she studied for seven years at Signal before being accepted into Beacon.
Personality: Adélaïde is a witty and intelligent girl who prefers brawns over brains often running straight into a battle without second though, when not in battle she is a kind but mocking sort, who will call you on anything you do no matter how insignificant, she fights for her friends to the death and has no trouble making new friends with people if they are capable of tolerating her insults and overuse of bad puns and jokes
Strength: Cunning and strong with a large aura pool, she is capable of running into a fight full force, with her semblence giving her an interesting fighting style that provides a massive ability to shoot out attack after attack
Weakness: Hot-headed and seemingly unintelligent due to her favoring brawns over brains, Adélaïde is a perfect mess of joints and semblence created limbs flying through the air, and her common tactic of "Charge really fast" often leads her to get herself hurt, incredibly stubborn and can not take an insult
Semblance: A green aura with a semblence that allows her to create physical holograms of her body parts (but can not create clones of her arms), an example of this is that she commonly uses this ability to create up to five copies of her tails which she uses in combat with her blades
WEAPON
Name: Banished Wrecks
Primary Form: Banished Wrecks is not one weapon but multiple knives, axes, and daggers that she keeps on herself at all times to be used in conjunction with her semblence.
Weapons one and two: Her first two weapons are a pair of Scimitar style blades that are her longest range weapons, with these she is capable of creating very fast attacks
Weapons three and four: Her third and forth weapons are a pair of extremely sharp daggers which she commonly uses to as weapons for attacking peoples legs
Weapons Five and Six: Her fifth and sixth weapons are two hatchets she found in the cabin that she fought her first grimm in, taking a hit from either is not recommended as Adel throws attacks from them extremely hard
History: The blades and knives were crafted by her at Signal when she began her studies, however the two hatchets are the same ones she used to fend off the grimm at the abandoned cabin